Taking the idea further, i would like to add shell over it so that its aesthetic matches the industrial look. And also i want to create multilevel paths so user can experience the height of buildings and landscapes. When the path reaches the middle (where the overview is), it will break free from the industrial looking casing and this representing a new birth of Gowanus Canal
I then simplified the design a bit more to get rid of all the smaller bits that aren't necessary. Separate the paths so that it actually link all three sides of the canal together. And to design a building not only to curate experience but also mets its functional needs, i need to work out the design of each elements separately then combining together.
I have take the building into 3 parts:
- Shell / Form
- Space
- Path / Viewpoint
Steps:
- Viewpoint analysis
- Space Analysis
- Putting them together on site
- Create a path that join them all
- Form design
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